Transport to a far-future Earth, where humanity’s legacy hangs in the balance. Incarnate almighty spirits of nature, weave tales of resurgent ecosystems, long-forgotten ruins, and the whispers of a planet healing itself—while occasionally dealing with mutant bananas, emperor cats, and Netherlands becoming the new Atlantis..
Only a tiny fraction of humanity has survived. Will you help them, or will you let them perish? You have the power to decide!
This light-hearted imaginative genre-bending game is a fun way to develop a non-anthropocentric point of view, by improvising stories collaboratively, combining creative and humorous storytelling elements. Play it with kids, or at a party, and appreciate nature while having a laugh.
- Game type: Card game
- Number of players: 3-4
- Age of players: 12+
- Duration: 45-60 minutes
- Best for: students, creatives
- GreenComp competences you’ll develop by playing:
Promoting nature, Valuing sustainability, Exploratory thinking - This game is designed so it can also be played by people with colour blindness and dyslexia
- Tags: #storytelling, #nonanthropocentric, #collaborative, #improvisation
Download and print the file below, prepare according to the instructions and you should be ready to play! Make sure to read the game manual carefully in advance, so you can focus on enjoying the game when it’s time to play.
Game design by Antonios Triantafyllakis, Vivien Farkas
Game content by Carmen Lopez Olmos, Forest van der Zee, Maximum Karlsson, Antonios Triantafyllakis
Special thanks to Zbigniew Janczukowicz, Emanouil Koniordos, Marco Gerletti
Echoes of Gaia by Antonios Triantafyllakis and Vivien Maria Farkas is licensed under CC BY-NC-SA 4.0