
Climate for All
play the change you wish to see in the world
Imagine a global community united in tackling the climate crisis. We make that happen by building games that foster climate action.
Climate for All sees a future already in motion—a future built not with fear, but with joy, courage and creativity.
In a world overwhelmed by crises, we chose to respond with play. We turned climate competences into games, fear into fun, and isolation into community. Through stories, strategy and shared imagination, we are helping people not only understand the world—but believe they can change it.
Our initiative invites everyone, everywhere, to step into action. No gatekeepers. No degrees required. Just curiosity, care, and a game to get started. From a kitchen table in Kraków to a university in Mauritius, anyone can host a workshop that builds skills and sparks transformation.
Climate for All is not a campaign—it’s a movement growing game by game, facilitator by facilitator, community by community.
We don’t just teach sustainability. We make it playable. Replicable. Human.
We invite you to recognise a simple truth: that the future belongs to those who dare to reimagine it—and invite others to play along.
Climate for All is an award-winning project!
The European Commission’s Education for Climate Coalition selected Climate for All as one of the most Inspiring Green Education projects of 2024!
It won in the category of Learning Scenarios for Green Competences.
Play the Climate for All Games
The Elephant in the Room
A climate debate game where players explore complex issues through roleplay, perspective-taking, and critical thinking.
Echoes of Gaia
Transport to a far-future Earth, where humanity’s legacy hangs in the balance, and play almighty spirits of nature!
GREENWASH!
Can you convince the public that your company’s “green agenda” outweighs any pesky pollution on the side?
It’s Election Day!
Participate in a fictional electoral campaign and understand how your identity leads to decision making!
Spirit Path
Play media of spirits summoned by Mother Earth to restore balance in a world plagued by natural disasters!
SOLARPUNKs
A cooperative game that enables players to dream and build the Solarpunk Future we all deserve to live in!
Play the Future with Climate for All! Each game is a window into what could be—and a playful step toward making it real. Free. Open-source. Globally accessible. Designed to be shared.
Print Play Facilitate Act This is climate action made playful. This is Climate for All.
Climate for All timeline
2023
Mapping and Research
We explore existing sustainability games, identify gaps, and align our priorities with the GreenComp framework. This phase lays the foundation for developing innovative, impactful games that address real needs in sustainability education.
Game Development
Our team designs, tests, and refines educational games focused on climate change and sustainability. We create engaging, interactive experiences that effectively build key sustainability competences in players.
2024
2024-2025
Training and Multiplying
We train facilitators to effectively use our games and develop a comprehensive toolkit. This phase focuses on expanding our impact by empowering others to use our resources in diverse educational settings.
Dissemination and Future
We share our games and findings widely through conferences, local events, and online campaigns. This phase culminates in a closing conference in Brussels, spreading our impact across Europe and beyond.
But more importantly, this is not the end. It marks the beginning of the future for Climate for All, where the project continues to grow beyond its initial phases to a truly global scope, sustainable in all aspects!
2025-2026
Climate for All is

Antonios Triantafyllakis
International youth work trainer, Gamification & Play-based learning specialist, Climate activist

Zbigniew Janczukowicz
Philosopher, Game designer, LARPer, International youth work trainer

Anja Lotte Kastelic
Cognitive scientist, LAPRer, Designer

Valentina Mandzhieva
Artist, LARPer, experienced in international youth work

Marco Gerletti
Social media expert, High-school teacher, Photographer, Climate activist

Vivien Farkas
Game designer, LARPer, event organiser, bird enthusiast

Mali Hamza
LARP enthusiast, social worker, MA on using LARP in teaching youth social work

Vitalii Volodchenko
International Youth Work Trainer, Project Manager, Photographer, Gamer

Forest van der Zee
Sustainability expert, LARPer, experienced in international youth work

Adriana Itzel González
Artist & Strategist cultivating digital gardens for a regenerative world

Patrycja Paula Gas
Anthropologist, International youth work trainer, LARPer

Day Sanchez
School Psychologist, Education Specialist, Social & Emotional Intelligence facilitator
Partner Organisations
SUPPORT US
Imagine a world where every young person—no matter where they live—can build the skills to lead climate action. Not through lectures. Through games.
Climate for All is a nonprofit initiative turning the EU’s GreenComp framework into creative, analogue games that teach sustainability skills—like systems thinking, collaboration, adaptability, and political agency.
Each game is free, open-source, and globally accessible. And when people play, they don’t stop there:
Our guided workshops help them reflect, map their influence, and take real local action.
We’ve just launched an online platform, a free facilitator course, and a community model designed for global scale. And it’s already happening—across Europe, new facilitators are joining, and new games are being co-created.
This is climate empowerment at its most creative. And it’s ready to grow.
But to reach classrooms, communities, and climate hubs around the world, we need funding—not equity. We need partners, not owners.
A donation now can help us:
- Print and ship games to where they’re needed most
- Train hundreds of grassroots facilitators
- Launch a global campaign that makes climate education irresistible
Climate for All is a movement. You can help scale it. Let’s make the future playable.