At this moment, the media face a crucial decision: should they investigate these disasters and use their influence to heal Mother Earth? Yet, amid this challenge, conflicts beckon. Will they stay focused on their mission or yield to become mean?
The fate of a world of change is unclear. Choosing colourful means actively fixing disasters by contributing with their influence, while going grey involves increasing wealth and ignoring how the landscape becomes and remains plain. Maybe forever… But it’s up to them. Spirits can mean the only solution. Their prophets’ decisions will determine if the world remains bleak or is reborn in colour.
- Game type: Live-Action Role-Playing Game
- Number of players: 4-6
- Age of players: 12+
- Duration: 3-4 hours
- Best for: students, creatives
- GreenComp competences you’ll develop by playing:
Collective action, Systems thinking, Promoting nature - This game is designed so it can also be played by blind people
- Tags: #LARP, #naturaldisaster, #hope, #revival, #collectiveaction
What is a LARP? A Live Action Role Playing (LARP) is an interactive game in which players assume the roles of characters, interact with each other and their environment, and collaborate to tell a story. Unlike traditional board games, LARPs require players to physically embody their characters and act out scenes in real time.
Download and print the files below, prepare according to the instructions and you should be ready to play! Make sure to read the game manual carefully in advance, so you can focus on enjoying the game when it’s time to play.
Game design by Vivien Farkas (The Mindful Gamer)
Content by Mali Hamza and Hermine Papikyan
Special thanks to: Antonios Triantafyllakis, Jennifer Kumer, Anna Bakó, Emmanouil Koniordos, Zbigniew Janczukowicz
Spirit Path by Vivien Maria Farkas for Climate for All is licensed under CC BY-NC-SA 4.0