1. Designing the First Game Prototypes in Kraków
In February 2024, the Climate for All partners gathered in Kraków, Poland for a week-long creative sprint to design the very first prototypes of our educational games for sustainability.
We formed cross-partner teams combining skills in game design, facilitation, climate activism, and education. Together, we turned initial ideas—shaped during our research phase—into six playable prototypes, each designed to build sustainability competences based on the GreenComp framework.
The week was packed with creativity, expert insights, and collaborative playtesting. We explored how to make games inclusive, accessible, engaging, and easy to facilitate, ensuring that anyone can use them to foster climate action and education.
By the end of the seminar, we had prototypes of:
- A role-playing election campaign game
- Cooperative board games imagining sustainable futures
- A debate game on climate dilemmas
- Card games on greenwashing and environmental storytelling
- And more!
These first versions were just the beginning—after Kraków, we continued working remotely to improve them before gathering again to finalise and publish the games.
Check out the photo gallery from our Kraków seminar