We made our Climate for All workshop format not only easy to follow but also compatible with essentially any game! Our research confirmed our suspicions that pretty much any game can develop competences, as those are transversal, and games provide a safe environment to put them into practice. So, if you’re looking for an excellent way to practise competences, why not play a game? Or two? Or a hundred?

Apart from our original six games, there’s plenty more to play if you want to tackle green competences specifically. Below you can find some we very highly recommend for that purpose.

LARP FOR CLIMATE

Our good friends at the Nausika Foundation, a partner organisation of Climate for All, led Larp For Climate, an international initiative to support climate activists and educators with larp and larp-based tools for education and social change. The initiative was launched in 2021, with Fridays For Future Poland and support from the Municipality of Kraków. In 2022 – 2024, Larp For Climate was supported financially by the Erasmus+ Program, which allowed them to design new games and facilitate them at various occasions, from school lessons to big cultural festivals. The partners of the Erasmus+ project are Peipsi MTU (Estonia), Alibier (Norway), and Larpifiers (Greece).

This partnership produced five amazing games! Our personal favourite? Climate Perspectives, a diplomatic game about climate change.

K2 GAMES

K2Games—Learning by Playing was an Erasmus+ funded project that ran from 2018 to 2021. A historic first, the project recognised the power of games to develop competences for sustainability and got to work designing! Led by the Society for Responsible Consumption (Romania), in partnership with Insight_epd (Italy), CRISP (Germany), and EEHYC (Lithuania), a team of 25+ members of staff and collaborators produced two board games, five simulation games, and a guidebook for facilitators.

Our personal favourite? K2 Pioneer City, a cooperative board game that addresses environmental change, pollution, decision-making, and the sustainability debate.

THE CIRCULAR MARING WORLD

Once again, we turn to our friends at Nausika Foundation for one more inspiring project and game!

The Circular Maring World is co-funded by the Erasmus+ programme of the European Union, led by the Nausika Foundation (Poland) in partnership with The Larpifiers (Greece) and Fahrten Ferne Abenteuer (Germany).

An anthropological board game was produced by this partnership, based on academic research by Roy Rappaport (Pigs for the Ancestors, 1968, New Haven: Yale University Press). You play one of the indigenous Maring tribes of Papua Island, struggling to maintain balance in times of globalisation, threatening to throw you off the scale. You will find plenty of anthropological details in the storyline, while on the overall level, the Game tackles modern topics of Degrowth, Circular Economy and Deep Ecology.

We personally love this game!

Looking for more games to play?

Why not have a look at our research? We researched 115 games related to sustainability! We aligned them to GreenComp, the European framework on competences for sustainability, and created a searchable database for your pleasure. Go have a look!